Tag: Sony

  • Microsoft to buy ‘Call of Duty’ maker, Activision, for $69 billion

    Microsoft to buy ‘Call of Duty’ maker, Activision, for $69 billion

    Xbox-owner Microsoft is edging closer to finalising its $69 billion acquisition of the video game giant Activision Blizzard, the creator of ‘Call of Duty.’ The UK regulatory body, on Friday, gave its approval for the revamped deal, addressing previous regulatory concerns.

    Microsoft, a US tech giant, initiated this bid early last year, aiming to secure its position as the world’s third-largest gaming company by revenue, following China’s Tencent and Japan’s PlayStation maker, Sony.

    This acquisition has undergone rigorous scrutiny from both US and UK regulators. The Competition and Markets Authority (CMA) in the UK had previously blocked an earlier version of the deal in April. However, the CMA, in its recent statement, mentioned that the “restructured deal makes important changes” and paves the way for potential clearance. The CMA will now consult on the required “remedies” before making a final decision.

    Microsoft’s Vice Chairman and President, Brad Smith, expressed optimism about the CMA’s review process, stating, “We presented solutions that we believe fully address the CMA’s remaining concerns related to cloud game streaming, and we will continue to work towards earning approval to close the deal by October 18.”

    Bobby Kotick, CEO of Activision Blizzard, which also produces popular games like ‘Diablo’ and ‘Candy Crush,’ hailed the UK regulator’s announcement as “a significant milestone for the merger.”

    The revised proposal submitted by Microsoft to the CMA last month significantly alters the deal. Notably, it ensures that the cloud distribution of these critical games remains with a strong independent supplier, Ubisoft Entertainment, instead of coming under Microsoft’s control. Colin Raftery, Senior Director of Mergers at the CMA, emphasised this change.

    The original concerns of the CMA have been addressed, according to its Chief Executive, Sarah Cardell. She noted, however, that presenting this restructuring during the initial investigation would have been preferable, emphasising the costs and delays incurred when effective remedies are not proposed promptly.

    Outside the UK, the European Union approved the deal in May, while the US antitrust regulator temporarily halted its efforts to block the acquisition after a legal setback.

    Regulators have been concerned about Microsoft potentially restricting access to highly popular games by making them exclusive to the Xbox platform. In July, Microsoft and Sony reached an agreement to continue releasing the ‘Call of Duty’ video game on the PlayStation console, resolving previous disputes where Sony sought to oppose Microsoft’s acquisition of Activision Blizzard.”

  • PS5 goes portable: Sony introduces PlayStation Portal for on-the-go gaming

    PS5 goes portable: Sony introduces PlayStation Portal for on-the-go gaming

    Sony is set to introduce a new addition to its gaming lineup later this year with the official launch of the portable PlayStation device, the PlayStation Portal remote player.

    This handheld gadget is designed to enable seamless streaming of PS5 games over Wi-Fi, boasting an impressive eight-inch LCD screen that supports a crystal-clear 1080p resolution at a smooth 60 frames per second. For eager gamers, the PlayStation Portal is anticipated to hit the market later this year, accompanied by a price tag of $199.99.

    Hideaki Nishino, the senior vice president of platform experience at Sony Interactive Entertainment, elaborated on the innovative features of the PlayStation Portal. He emphasised that the device will facilitate a remote connection to the PS5 through Wi-Fi, granting players the convenience of swiftly transitioning between gaming on their PS5 and the PlayStation Portal.

    With compatibility to play supported games installed on the PS5 console and the utilisation of the DualSense controller, the PlayStation Portal promises an immersive gaming experience beyond traditional boundaries.

    Drawing design inspiration from Sony’s acclaimed PS5 DualSense controllers, the PlayStation Portal showcases prominent controllers on both sides. These controllers boast adaptive triggers and haptic feedback, ensuring that the gameplay experience mirrors the sensation of using a dedicated DualSense controller.

    Beyond gaming, the PlayStation Portal extends its capabilities to media playback, offering a dedicated section on the homescreen that mirrors content from the PS5. However, it’s important to note that local execution of applications is not supported, making a Wi-Fi connection a prerequisite for usage.

    Regrettably, the PlayStation Portal lacks Bluetooth functionality, which means that wireless headphones and Sony’s Pulse 3D headset cannot be paired with it. Instead, Sony has introduced the proprietary PlayStation Link wireless technology, designed to provide low-latency, lossless audio transmission. In response to this, Sony is also launching a range of wireless headsets and earbuds that are compatible with PlayStation Link technology.

    Although these can be used with a PS5 through a USB adapter, there are indications that future PS5 models, potentially including a rumoured “Slim” version, could seamlessly integrate the PlayStation Link standard. Notably, third-party manufacturers will also have the opportunity to incorporate the PlayStation Link standard into their products. As a nod to versatility, the PlayStation Portal features a 3.5mm headphone jack to accommodate wired audio preferences.

    Intriguingly, details regarding the battery size of the PlayStation Portal remain unconfirmed. This leaves us eagerly anticipating the announcement of its battery life, which is projected to be in the ballpark of the DualSense controller’s runtime—approximately seven to nine hours, according to sources.

    The PlayStation Portal, previously codenamed Project Q, was unveiled under its official name in May. Although a specific release date remains undisclosed, the device is rumoured to make its market debut in November. As the anticipation builds, the PlayStation community can look forward to the upcoming launch of the PlayStation Portal, available at a competitive price of $199.99.

  • Winner of SONY photography contest turns down award, confesses image was created by AI

    Winner of SONY photography contest turns down award, confesses image was created by AI

    Boris Eldagsen, the German photographer who won the prestigious SONY World Photography Contest, has turned down the award after confessing that his image was an Artificial Intelligence (AI) creation.

    Eldagsen, a former student of photography and visual arts at the Art Academy of Mainz, and Conceptual Art and Intermedia at the Academy of Fine Arts in Prague, had submitted his photograph titled ‘Pseudomnesia: The Electrician’ for the creative open category. The photo was a haunting black-and-white image of two women from different generations.

    In a statement posted on his website, Eldagsen said he ‘applied as a cheeky monkey’ to check if photography competitions are prepared to identify AI images, but they are not.

    “We, the photo world, need an open discussion,” Eldagsen wrote. “A discussion about what we want to consider photography and what not. Is the umbrella of photography large enough to invite AI images to enter – or would this be a mistake? With my refusal of the award I hope to speed up this debate.”

    Eldagsen thanked the judges for picking his photograph for the award, pointing out that this was a historic moment because for the first time an AI image had won a prestigious photography competition, and hoped that this would encourage them to recognize the difference between real and AI generated photographs.

    “How many of you knew or suspected that it was AI generated? Something about this doesn’t feel right, does it? AI images and photography should not compete with each other in an award like this. They are different entities. AI is not photography. Therefore I will not accept the award.”

    A spokesperson from the World Photography Organisation has confirmed in a statement that Eldagsen had revealed to them that his image was created using AI, before he had been announced as a winner.

    “In our correspondence, he explained how following ‘two decades of photography, my artistic focus has shifted more to exploring creative possibilities of AI generators’ and further emphasising the image heavily relies on his ‘wealth of photographic knowledge’. As per the rules of the competition, the photographers provide the warranties of their entry. The creative category of the open competition welcomes various experimental approaches to image making from cyanotypes and rayographs to cutting-edge digital practices. As such, following our correspondence with Boris and the warranties he provided, we felt that his entry fulfilled the criteria for this category, and we were supportive of his participation.”

  • YouTube to launch free ad-supported TV channels

    YouTube to launch free ad-supported TV channels

    YouTube is testing new content on its platform with a hub of ad-supported TV streaming channels. The company is actively working with various companies in order to bring TV shows and movies to the platform. While it is currently just being trialed, there is the possibility that it could be offered to the public for free at a later date.

    A YouTube spokesperson corroborated the report with The Wall Street Journal, stating that “a small experiment that lets a subset of viewers watch free, ad-supported channels” is currently in progress and that it is “using it to gauge viewer interest.” The addition of free and ad-supported channels could be a big one, adding to the already large amount of revenue that the platform generates from ads.

    Similar to its agreement with content creators on its platform, YouTube is seeking to collect a 45 per cent cut of the ad revenue while talks are still in progress. Despite the fact that this would be an uncharted area for YouTube, businesses like Roku, Samsung, and others have long provided free, ad-supported TV channels through their own platforms. The ability for YouTube to seamlessly provide consumers with simple access to a range of other material on its platform might differentiate the user experience.

    The recent multi-year agreement that was signed to provide NFL Sunday Ticket on YouTube TV and YouTube Primetime Channels starting in 2023 is just one example of the extensive work that YouTube has done in recent years to enhance its content.

    Additionally, the company has grown by introducing YouTube TV, a distinct online TV streaming service that offers over a hundred TV channels much like your local cable or satellite provider. The platform has expanded to include short-form user-created videos in addition to more traditional user-generated content.

    It launched Shorts last year in an effort to take on TikTok, and it appears to be succeeding. As YouTube has begun the process of sharing ad revenue with Shorts producers by altering the conditions of its YouTube Partner Program, this year might be even better. This might be a significant step over the coming year that puts TikTok and its neck and neck. Things might get hotter for YouTube in 2023 if it is successful in integrating free ad-supported channels into its platform.

  • Oculus creator makes VR headset that actually kills users if they die in the game

    Oculus creator makes VR headset that actually kills users if they die in the game

    Palmer Luckey, a virtual reality pioneer and the developer of Oculus – now better known as a part of Facebook’s Meta – created a VR device that will actually kill the player if they lose the game.

    NerveGear, Luckey’s murderous headset, looks like a Meta Quest Pro coupled with three explosive charge units located above the screen.

    The charges are aimed at the user’s forebrain, and if they detonate, they will entirely demolish the user’s skull.

    Wearing a NeveGear VR headset, players start Sword Art Online, a new game based on the Japanese anime and book of the same name.

    Luckey described the ‘killer’ VR on his blog:

    Today is November 6th, 2022, the day of the SAO Incident.  Thousands of VRMMORPG gamers were trapped by a mad scientist inside a death game that could only be escaped through completion.  If their hit points dropped to zero, their brain would be bombarded by extraordinarily powerful microwaves, supposedly killing the user.  The same would happen if anyone in the real world tampered with their NerveGear, the virtual reality head-mounted display that transported their minds and souls to Aincrad, the primary setting of Sword Art Online.

    The players must battle their way through a 100-floor dungeon in order to escape a lunatic scientist’s virtual reality.

    Don’t get too thrilled or scared because the killer VR headset is not yet available for purchase.

    Luckey sold Oculus, the underpinning of Mark Zuckerberg’s march to the metaverse, to Facebook in 2014 for $2 billion.

  • Sony, Honda form joint venture to build electric cars together

    Sony, Honda form joint venture to build electric cars together

    Sony and Honda have formally signed a joint venture agreement to form an electric vehicle (EV) manufacturing company. The new business is named “Sony Honda Mobility Inc.,” with Sony taking precedence over the proven automaker.

    Honda executive Yasuhide Mizuno has been named chairman and CEO, and Sony executive vice president Izumi Kawanishi has been named president and COO.

    As previously stated, the partnership will make use of “Honda’s cutting-edge environmental and safety technologies, mobility development capabilities, vehicle body manufacturing technology, and after-sales service management experience,” as well as Sony will contribute “imaging, sensing, telecommunications, network, and entertainment technologies” in the meantime.

    Honda is lagging behind competitors in EV progression, with the Honda E as its only electric vehicle, but it has recently accelerated its plans. It announced a partnership with GM earlier this year to co-develop a series of affordable electric vehicles based on a global architecture and GM’s Ultium battery technology. Honda and Acura SUVs are expected to be available in North America by 2024.

    Honda also announced last year that by 2040, it will have converted its entire vehicle lineup to electric and fuel-cell vehicles. It will invest $40 billion and launch 30 new electric vehicles by 2030 as part of this plan.

    Meanwhile, Sony has unveiled not one, but two self-designed electric vehicles, the Vision-S EV and Vision-S 02 electric SUV. It’s unclear how Sony Honda Mobility fits into all of these plans, but we should find out more information soon.

  • PUBG earns $307.1 million in Q1 2022 despite going free-to-play

    PUBG earns $307.1 million in Q1 2022 despite going free-to-play

    The South Korean company behind PUBG, Krafton revealed that the PC and console version of the battle royale shooter franchise is making a lot of money despite going free-to-play in January 2022.

    According to Krafton, the game earned $307.1 million in revenue in the first quarter of 2022, up 5 per cent year over year (YoY), after being downloaded more than one billion times as of March 2021.

    Sales on PC were boosted 61 per cent YoY to $82.3 million. The surge in console sales was even higher, up 124 per cent from the previous quarter and 274 per cent on a YoY basis, though Krafton did not disclose a cash amount for the period.

    From Q4 2021 to Q4 2022, PUBG’s average monthly active users nearly tripled.

    When PUBG: Battlegrounds first arrived in early access on Steam in 2017, it was a premium title, but free-to-play battle royale games like Fortnite, Call of Duty: Warzone, and Apex Legends established that the free model can be highly profitable.

    In fact, converting PUBG: Battlegrounds to free-to-play turned out highly beneficial for Krafton. The widely played PUBG: Mobile is already free to download on iOS and Android devices.

    Electronic Arts (EA) also announced that Apex Legends, which has been out for a little over three years, crossed $2 billion in lifetime net bookings in just two weeks, While Epic raised $144 million for Ukraine aid.

  • Samsung shipped 73.7 million cellphones in Q1 2022

    Samsung shipped 73.7 million cellphones in Q1 2022

    Samsung does not like surrendering its position as the world’s leading smartphone manufacturer. Even though Apple temporarily dethroned it, the firm has fought back and reclaimed what it considers to be its rightful position.

    1st quarter of 2022 According to data from market research organisations Canalys and Counterpoint, Samsung is the global leader in smartphone shipments. Apple did well as well, but it was only able to finish second to the Korean behemoth.

    Samsung’s Galaxy S22 series has contributed to the company’s strong performance in the first quarter of this year. Many Galaxy Note fans were enticed back to Samsung with the Galaxy S22 Ultra in particular.

    According to Canalys, worldwide smartphone shipments hit 311.2 million units in the first quarter of 2022, down 11 per cent year on year. While Samsung regained the lead, delivering 73.7 million units, the company saw a 43 per cent drop in sales.

    Read more: HP to launch its first 17-inch foldable OLED notebook

    Xiaomi came in third place in the ‘top 5 shipping’ list, with 39.2 million units shipped, a 20 per cent decrease. Oppo shipped 29 million units, a decrease of 27 per cent, and Vivo’s growth slowed by 30 per cent.

  • Netflix loses 200,000 subscribers in Q1 2022, projects deeper losses in Q2

    Netflix loses 200,000 subscribers in Q1 2022, projects deeper losses in Q2

    Netflix lost 200,000 clientele in the most recent quarter, a significant loss for the streaming titan which has enjoyed exponential user growth over the previous decade. The company revealed that it fell far short of its own low estimates of 2.5 million new users by the start of 2022.

    Except for the Asia Pacific market, where it witnessed a net gain of almost 1 million customers, the streaming giant lost users in nearly every region.

    Netflix lost roughly 640,000 subscribers in the United States and Canada in the first quarter, a higher decline than its prior subscriber loss in the region last year, and 300,000 in Europe, the Middle East, and Africa, and 350,000 in Latin America.

    The decline is projected to continue into the second quarter when Netflix expects to lose another 2 million customers.

    Netflix co-CEO Reed Hastings stated in a pre-recorded interview that the company will look into creating an ad-supported tier in the “next year or two” – a move that Netflix officials had previously opposed.

    “Those who have followed Netflix know that I have been a vocal opponent of advertising complexity and a strong supporter of subscription simplicity. But, as much as I enjoy that, I prefer consumer choice, and letting consumers who want a lower price and are tolerant of advertisements to obtain what they want makes a lot of sense,” Hastings added. “Think of us as being fairly open to delivering even lower costs as a consumer choice with advertising”.

    .According to CFO Spencer Neumann, the streamer will also draw back some of its content investment over the next two years in order to boost revenue growth. During the pre-recorded interview, Neumann added, “We’re cutting back on some of our spend increases across both content and non-content expenditure and we’re trying to be wise and sensible about it, reining in some of that expenditure increase to match the realities of the business’s revenue growth”.

    Due to the company’s poor performance in Q4 and lowered estimates for the first quarter, Wall Street had low expectations for Netflix going into Tuesday’s earnings. Netflix’s move to cease service in Russia, where the streamer claims to have 700,000 customers, was also expected to have an impact on subscriber growth.

    Read more: Samsung Galaxy S23 to launch with high capacity battery, inspired by electric vehicles

    Netflix said in its shareholder letter that it would have added 500,000 customers in the first quarter if the losses in Russia were not taken into account.

    However, Netflix attributed its slowing growth in Q1 to a number of issues, including account sharing, the pandemic’s prolonged disruption, and, once again, greater competition from competing streamers.

    Netflix revealed in a shareholder letter on Tuesday that more than 100 million of its 222 million paid subscriptions were pooled with viewers outside of paying customers, with 30 million shared accounts in the US and Canada alone.

  • Oppo Pakistan to launch F21 pro with Sony’s “DSLR-like camera” on April 11

    Oppo Pakistan to launch F21 pro with Sony’s “DSLR-like camera” on April 11

    The Oppo F21 Pro will be released in Pakistan on April 11 at 4:30 pm, according to Oppo’s official website where it also exhibited the handset’s official design.

    According to rumors, the F21 Pro 4G is a rebranded Reno7 with Snapdragon 695 processor which may or may not be true as it is expected to come up with a newer chip.

    The phone will be available in Sunset Orange and Cosmic Black, according to the company. The latter has a Fibreglass-Leather design that “doubles as a frameless battery cover to make the phone thin, light, and sturdy”.

    To maintain fidelity and longevity, the leather-like material was put through rigorous stress tests using rubbing alcohol, rubber erasers, and even denim swatches.

    The Sunset Orange is only 7.54mm thick, while the Cosmic Black is 7.49mm thick, according to Oppo. Both are 175 grammes and features a 2.5D glass display.

    The device will have a 6.43-inch FHD+ AMOLED screen with a 90Hz refresh rate. It will run ColorOS 12.1, which is based on Android 11, and will be powered by a 4,500mAh battery with 33W SUPERVOOC fast charging.

    It will be equipped with a triple camera system, including a 64MP main rear camera, a 2MP macro lens camera, and a 2MP depth camera.

    In addition, an orbit light can be seen around one of the camera sensors that notify users of incoming notifications, calls, and other events. A 32 MP lens will be used on the front-facing camera from Sony.

    Oppo Pakistan wrote on its website, “Exclusively designed by OPPO and built with Sony hardware, the IMX709 front camera image sensor allows you to capture bright and clear images in the low light environment”.

    It sounds weird that the firm has placed the high-end camera on the front since it would have been better for the phonemaker’s sales and worth if the Sony camera had been placed at the back.

    Read more: Suzuki Pakistan increases bike prices by up to Rs15,000

    However, further information or official specifications of the upcoming ‘budget-flagship’ smartphone will be revealed in the next week.